Post Mortem is a 90 card Tarot deck I made that features cards with AI generated imagery based on concepts and experiences from the creative technology and experience design industry.
Post Mortem started as an experiment in AI image generation, but I have often had an idea of creating a card game based on my experiences with projects. Even though I've never done a reading and I'm not a spiritual person, Tarot felt like a fun area to explore in terms of consistent imagery and style. Additionally, I think a lot of our industry does have a magical quality to it, both in terms of final result, and in the fact that the process works at all in the end. There are risks, failures, successes and stresses that test a lot of people. I've worked with many teams large and small and had great and extremely challenging projects (often both at the same time). There are many characters, archetypes, concepts and experiences that begin to appear the longer I'm in the space. I think a lot of these things end up earning a sort of mythical status. At the same time, it can be therapuetic to not take them so seriously and explore the area of satire and hyperbole as well. This card set is all of those things, a joke and a tool.
When I started, I came up with a basic list of cards and initially had mapped them to the major/minor arcana of Tarot (Death, The Hanged Man, Wheel of Fortune, etc). This worked for a while but I started to have ideas of my favorite concepts that just didn't fully fit into the same way of thinking, and also wouldn't be quite as exciting as the minor arcana (like Six of Cups, King of Swords).
For each concept, I developed prompts that mapped to how I viewed the character or concept, and then experimented with different elements to get it to render just right. For some I even had Claude AI help enhance some prompts. Examples for manually written prompts are below:
I set all of these up in a file and input it into a custom ComfyUI flow that used the Flux.1 model and some publicly available Tarot LoRa's that bent the style towards a look that I felt good about. I ran this all on a local machine and essentially had it running renders 24/7 on a fairly old machine (each render took about 5min on a 2080)
For almost every card in the final deck, I generated 20-40 variations/renders for each prompt (sometimes more) and then I curated the results down to my selects and favorites. I think I had about 2,000 images generated for the ~90 final ones. From there I designed a consistent frame and cropped each output into the frame. Just a few images needed some manual cleanup or enhancement, and most are shown raw. In some instances I tried to fix a few AI errors, but for the most part left in the warped limbs, the missing faces, and the unintelligible objects. I felt that leaving those artifacts in made the end result more authentic in a weird way.
Below are some examples of variations for The Install card:
Obviously when we are still in the early days of using AI tools, I feel its necessary to recognize its role in this process and areas that may still feel problematic. For the open source model and lora's I used, I may not be able to trace back to all of the original datasets and understand the credits of the original artist's materials used to train the models. I do know that a number of the training images are based on the classic Rider Waite tarot images that are public domain, but there are other elements that may not be. If there is something in these that feel like infringement on someone's personal work, please reach out to discuss an amenable path to resolve.
I do feel that a project like this for a niche industry would be hard to self fund. I am not a talented illustrator, and to generate something like these ~90 images, I suspect it would take a talented artist weeks of work time at hundreds of dollars an hour. I would totally be open to having someone re-draw each of these, but I doubt the cost would be easily recouped. To that end, the costs associated with the sales of these cards are purely to cover the raw costs of production and shipping - I do not and have not intended to make a profit off of these (believe me, that ship has sailed). I consider them more of an art project/art object than a product.
I had a lot of fun making these. Every day I was thinking of a few new concepts. I've been collecting them in a list and I'm sure people will start to send me them. For a brief period I also considered trying to make some sort of utility out of them like an exercise you could do with them or even a cooperative card game. I wasn't able to crack it yet, but I'm very curious what other people use them for.
I had a number of conspirators and supporters on this project in the early stages: Lisa Rogers, Paula Ceballos, Dan Moore (thanks for the 3D renders!), Jaime Macías, Tristan Valencia, Aline Ridolfi and more!
Example Work:
For posterity, here is the copy from the sales page:
Experiential design and creative technology often feels like a kind of mysticism.
🎭 POST MORTEM: A DIVINATION DECK FOR THE DIGITAL AGE
In the neon-lit temples of creative technology, where algorithms dance with human imagination, a new form of divination has emerged. Welcome to Post Mortem – where the ancient art of tarot and oracle decks meet the chaotic reality of modern creative work.
Each of the 90 cards in this premium deck serves as a mirror to our digital zeitgeist, channeling the spirits of The Creative Technologist, The Scope Creep, and other powerful entities that shape our professional fate. All imagery was generated through arcane AI rituals (featuring a custom-crafted fusion of ComfyUI, Flux, and mystical tarot LoRa). These cards speak truth to the absurdity of our industry.
✨ PHYSICAL MANIFESTATION
🔮 FEATURED ARCANA Glimpse into your future with cards like:
🎲 RITUAL APPLICATIONS
Whether you seek guidance, entertainment, or a satirical lens through which to process your creative technology trauma, Post Mortem stands ready to illuminate your path through the digital darkness.
Selected Works
Post Mortem TarotPersonal
Pen Plotter WorkPersonal Projects
Circle DrawingsPersonal Project
Polarizer ArtworkPhysical artwork with linear polarizers
TV TelescopeWatching TV from a mile away
Extruded ScreenFiber optic filament display
You're on TVLive TV face swap
i miss you, neighborConnecting local strangers and friends
Self Destructive BehaviorScreen that slowly breaks itself
Hold TimePersonal photo blitz
Movie Stickers100,000 stickers in a room
7up | Music Lifts You UpCommercial Work
Google | Project Re:BriefCommercial Work
Shen Wei Dance ArtsArts Collaboration
Lexus | Trace Your RoadCommercial Work
Nike | Olympic Track and Field TrialsCommercial Work
IBM | Outthink Hidden ARCommercial Work
10,000 Items or LessVideo Art
Phantogram | Live VisualsLive Visuals
Samsung | Liquid CanvasCommercial Work
Other Professional WorkVarious Projects
Color A SoundAnalog/digital Instrument
Fake LoveFormer Experience Design Company
Crayolascope | Analog Depth DisplayPersonal Projects
Sonic SculpturesPersonal Projects
street_crtPersonal Projects
Music VideosCollaborative video art
Older WorkPersonal Projects
Older Live Visuals WorkAudiovisual explorations 2006-2016